New Update Soon


The project has almost been rebuilt with new content and new mechanics, and the main enemy has been changed (I will not show you the picture, it will remain a secret until the game is released :0) I want to thank everyone who downloaded my game and enjoyed it, and I want to say that I am sorry for the errors that occurred and Difficulty controlling, I am working hard to fix these errors, and also keep in touch, this is my channel and my account on Discord and also Facebook

If you have any feedback dont hesitate to provide it ^^ before releasing the game

Some pictures (The game is still under development and rebuilding)

What news ?

Doors :

- Improved Door Mechanics.

- Added new doors with fancy animations.

- Replaced old door sounds with new sounds to sync with animation.

Drawers :

- You can interact with them (E Key)

Textures :

- Replaced some of house textures.

- Added some PBR maps for almost realistic look.

Perfomance :

- Optimized models.

- Occlusion Culling feature added (What is that ?).

- Compressed textures

- Materials improved for better perfomance.

Mechanics :

- Replaced old player controller script and footsteps.

- Flashlight now looks smooth with Arm.

- Some code has been rewritten (Door script, Flashlight, Jumpscares, Key system etc ....).

UI :

- Replaced old flashlight health with white health bar and solid flashlight icon

- Removed old Unity built-in text component and replaced with TextMeshPro

Enemy :

- Fully removed old enemy model (Secret) :D

- Im working on another enemy but still secret :D

Bug Fixes :

- Fixed very fast head-bobbing on higher fps.

- Fixed very fast player movement on higher fps.

- We still working to fix Sledge mechanics part and other bugs.


Work continues to update the game, do not forget to leave a feedback or a beautiful idea.




FaceBook  : https://bit.ly/3nBREU1

Youtube channel : https://bit.ly/3HCmfaZ

Discord : Monsef.#2491

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